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qlwiki:war_in_the_east_mkii [2017/09/05 20:50] – created rwap | qlwiki:war_in_the_east_mkii [2023/08/25 12:21] (current) – external edit 127.0.0.1 |
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Following the success of the updated version of [[qlwiki:dday|D-Day]], [[qlwiki:CGH Services]] asked [[qlwiki:Rich Mellor]] to look at this program with a view to eradicate bugs and improve the game, as well as converting it to run from disk. | Following the success of the updated version of [[qlwiki:dday|D-Day]], [[qlwiki:CGH Services]] asked [[qlwiki:Rich Mellor]] to look at this program with a view to eradicate bugs and improve the game, as well as converting it to run from disk. |
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As with [[qlwiki:dday mkii]], the original SuperBASIC code was completely re-written to make it modular and to merge the three original scenarios so that the game formed a single narrative, and decisions you make in the earlier scenarios can affect the outcome of the later scenarios. The speed of game play was again radically increased by creating hand written 68000 machine code routines to smooth (and speed up) the panning and scrolling of the huge screen; along with compiling the program with the [[qlwiki:Turbo]] BASIC Compiler. | As with [[qlwiki:dday mkii|D-Day MKII]], the original SuperBASIC code was completely re-written to make it modular and to merge the three original scenarios so that the game formed a single narrative, and decisions you make in the earlier scenarios can affect the outcome of the later scenarios. The speed of game play was again radically increased by creating hand written 68000 machine code routines to smooth (and speed up) the panning and scrolling of the huge screen; along with compiling the program with the [[qlwiki:Turbo]] BASIC Compiler. |
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The RWAP Software version has the following improvements over the original version: | The RWAP Software version has the following improvements over the original version: |