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D-Day is a table top wargame, set on 6th June 1944, at the time of the allied D-DAY invasion. D-Day was programmed by Dagenham Design Cell on behalf of Games Workshop (now more famous for their Dungeons and Dragons games), in SuperBASIC. | D-Day is a table top wargame, set on 6th June 1944, at the time of the allied D-DAY invasion. D-Day was programmed by Dagenham Design Cell on behalf of Games Workshop (now more famous for their Dungeons and Dragons games), in SuperBASIC. | ||
- | The game D-Day has four scenarios - two based on the area around Caen, in Normandy, and two based in and around Arnhem. Here, you can control either the Allies or the Germans as they fight to gain control of the bridges and forge ahead towards Arnheim. | + | In common with the version released for the [[http:// |
- | You could elect to play the set scenarios of 50 units per side, or set up your own default units to start on each side. | + | You could elect to play the set scenarios of 50 units per side, or set up your own default units to start on each side. Unlike the earlier ZX Spectrum version, the Sinclair QL D-Day included the ability to play against the computer, but not the ability to play against another person. |
- | A much enhanced version of the game was written by [[qlwiki: | + | A much enhanced version of D-Day was written by [[qlwiki: |
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