Omega
Omega is a 3D graphic adventure from the first person perspective.
This is an adventure where you play a mercenary (codename Omega) in the year 2156. Your mission is to seek out and destroy a government computer which is hidden underground and well guarded.
You start off moving along roads, and have to tackle various flying creatures which attack on your travels. You can enter houses and other items which are shown on your radar at the side of the screen. There are mazes and of course the enemy to contend with.
The program uses a specific form of copy protection - if the disk (or mdv1_) is not created with FORMAT 'flp1_'&chr$(10) the program hangs as soon as you kill a bird (thanks to Martin Head's useful SuperCharge / Turbo de-compiler for figuring this one out!)
Title: Omega
Language: Turbo Compiled SuperBASIC and 68000 machine code
Author: R Woodhouse
Publisher: Caret Computers
Year of Publication: 1987
Reviews: Unknown
Price as at May 1987: Unknown
Platforms Suitable for: All Sinclair QLs and emulators with 384K memory
Commercial Status: Commercial
Sources Available from: n/a
Latest Version available from: Unknown